Showing posts with label advice craft. Show all posts
Showing posts with label advice craft. Show all posts

Thursday, 1 March 2012

Writers Show Things Worth Showing

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The job of a writer is not to describe a story the way you would describe an object to a blind person. If the main character is wearing a blue cardigan and you describe the blue cardigan so the reader now knows exactly what kind of blue cardigan it is, so what? What difference does that make?

The task is not to make sure the reader can see what happens in the story, it’s to make sure they can understand what happens in the story.

To some degree, in order to understand what’s going on you have to be able to see it, but not all things you see add to your unerstandung. Too much description will become overwhelming and be blinding rather than illuminating.

Monday, 27 February 2012

A Near-Miss Is Not A Story

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One of the main tenets of drama is conflict. In real life getting what you want without fuss or bother is seen as a win. In fiction, it’s a loss (for the reader).

A common approach in stories by aspiring writers is the near-miss. This is where a character is faced by a problem, one that they know is coming, so they take steps to be ready for it. The build-up is all there. And then the problem disappears. Either they were mistaken, or they weren’t discovered, or a distraction pulled the bad guys away.  Something enables the character to avoid conflict. 

Whatever the reason for doing this, the effect on the reader is pretty much always the same: disappointment.

Thursday, 23 February 2012

You Don't Put The Punchline First

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 A joke consists of two parts: the set up and the punchline.

However, one part is all flash and laughs and attention grabbing, and the other does the more mundane, ordinary stuff.  So, if you want to grab the audience by the throat straight away, show them you mean business, you should start with the punchline, right?

Nonsensical as that is, it’s pretty much the standard advice most aspiring writers get. And it’s just as wrong in fiction as it is in joke-telling.

Monday, 13 February 2012

Condition Of Your Transition

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The simplest kind of story is where the goal of the main character is clear and all-encompassing. He has nothing else to distract him, at least not for very long. It’s all about the thing

This kind of story is usually a genre piece, a crime, a romance, a mystery, something like that is driving the MC, and their emotional state is pretty easy to work out.

However, not all stories are that single-minded. Often a character will switch moods, or have more than one thing to deal with. And when they switch, whether because of time passing, or having to deal with different people, the writer has to transition the reader from one mind-set to another.

This is a good thing, even the most engaging stories can become monotonous if there’s no variation in tone. But if you just go from one emotional state to another without due care, it can be very jarring for the reader.
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