Showing posts with label narrative. Show all posts
Showing posts with label narrative. Show all posts

Monday, 1 September 2014

Waiting For A Story To Get Going

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Story is about character. There’s what happens to the character, and there’s what the character does (not necessarily in that order).

Of these two key elements, what the character DOES is far more important than what is DONE TO the character.

Readers want to engage with a character who makes decisions and choices and takes action.

If it’s all about what happens TO the character, then chances are it’s going to turn out to be a boring story.

Thursday, 30 May 2013

When To Let The Reader Into The Character's Head

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Direct narrative is when you have the reader experience a scene through a character. Doing what they do, feeling what they feel.

Indirect narrative is when the reader is told what just happened without getting a blow by blow report.

In most cases you’re going to write in direct narrative as much as possible. It’s more immediate and engaging, and makes it easier for the reader to connect with the character. First person narrative in particular is mainly written in this mode.

But there are times when you don’t want to live through every second of a story. Knowing when it is beneficial to the story to live through every moment, and when it’s just padding things out unnecessarily isn’t always obvious. Fortunately there’s a rule of thumb that can help make it clear which way to go.

Monday, 11 June 2012

Waiting For A Story To Get Going

21comments
Story is about character. There’s what happens to the character, and there’s what the character does (not necessarily in that order).

Of these two key elements, what the character DOES is far more important than what is DONE TO the character.

Readers want to engage with a character who makes decisions and choices and takes action.

If it’s all about what happens TO the character, then chances are it’s going to turn out to be a boring story.

Friday, 27 April 2012

Excessive Detail Can Kill Your Story

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The difficulty with coming up with a story is that you start with no frame of reference. There’s you and there’s the blank page.

The advantage of writing description is you have a definite place to start. You may use your skill and talent to augment it, but when you describe a mug, you have a pretty good idea what a mug looks like to get you started.

This is why aspiring writers will often bury themselves in long descriptions. Because it’s easier. But that’s also why it’s less impressive, no matter how beautiful the prose. And why you have to police yourself much more rigorously.

Friday, 13 April 2012

Linear Writing Leads To Flat Narrative

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By linear I don’t mean the way time is structured in your story. You don’t have to write scenes all out of order Christopher Nolan style to make it interesting.

This is what I’m talking about: A man is hungry. He goes to the kitchen and makes a sandwich. He eats the sandwich. He is no longer hungry.

The journey from hungry man to sated man is very straight. It’s easy. It’s obvious. It’s dull.

When someone wants something you have the beginning of a story. When they get it you have the end of the story. But the bit in between is the interesting part, and making it too linear won’t generate much enthusiasm in the reader.

Thursday, 15 December 2011

Dead Story Walking

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You’re writing a scene and it’s active and energetic. The character has a goal, he’s motivated and the stakes are high. He’s putting maximum effort into getting the job done.

And yet...

On his tail are one or more highly incentivised adversaries, doing whatever it takes to bring down our hero.

And yet...

Everything is in place, all the elements for a good scene are present. And yet... it doesn’t work. The action feels flat, the outcome feels predictable, and even though it’s all vivid and clearly conveyed, it’s boring. Why?

Saturday, 21 May 2011

Need to Know: the basis of all story

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Any story requires the reader to want to know what happens next. This need to know is called suspense. Usually people think of the big, terrifying, heart pumping moments when they think of the term, but wondering if you need to buy milk is also suspense.


If you can build and maintain suspense in a story, at whatever level, it will be more interesting to read for the reader. See the box above? What’s inside? Not knowing makes you curious, huh?

What if I then say, I’ll tell you tomorrow, and take the box away?

Wednesday, 11 May 2011

Story seems to be the hardest word

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Lately I’ve been critiquing a lot of writing where the story is full of movement and people go from A to B in search of whatever, but it reads very dull and lifeless. All genres, no matter what demographic it’s aimed at, need story. But even if all the basic requirements are fulfilled, it can still read flat.

A guy is hungry. He has no money. He borrows some from a friend. He goes to the store. He buys some food and eats it. Now the friend wants a favour in return for the loan...

Things happen, someone wants something, there’s an obstacle, a solution is produced and there’s even a suggestion it’s headed somewhere. So why doesn’t it grip you? What we have so far is just a bunch of stuff happening. It isn’t interesting in and of itself, and if you want the reader to be engaged it needs something more.

So, what differentiates story from a bunch of stuff that happened?

Saturday, 7 May 2011

Chapter One: The Hunger Games

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This is a continuation of my series of first chapter dissections where I take apart the opening  chapter of a successful novel to find out what makes it work, how the author hooked the reader, which rules were followed, and which were broken to good effect (previous entries can be found here: Ch.1 Analyses).

Suzanne Collins was an established writer before she wrote The Hunger Games, having written extensively for children’s television and a series of MG books. She moved onto Young Adult with this novel in 2008, the first in a trilogy. Set in a dystopian society in the future, every year two teenagers from each district are sent to the Capitol to compete in the games.

The premise isn’t original, but I’d say the main difference from its forebears is the audience. Stories of this dark nature haven’t been aimed at teens before (even when they’ve starred teens as in Battle Royale). How the author manages to balance this mixture of children and violence is, I think, part of the book’s success.

Wednesday, 27 April 2011

W is for Write What You Know?

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I think this proclamation is often misunderstood, certainly in this form. A better way to put it, I feel, is ‘Use what you know.’

Obviously if you know a lot about the subject that you're writing about then you will bring an authenticity to it. Your words will carry authority. The confidence you feel in the words you put on the page will transfer to the reader. One of the biggest issues for aspiring writers is feeling their story is going to be doubted. People will say, ‘You said she was going to a cool party. I wouldn’t want to go to a party like the one you’ve described. How can you think this is cool?’ 

This kind of insecurity is at the root of a lot of the vague, detail withholding, coy writing at the start of stories. If I don’t say exactly what I mean, no one can judge me. I may not have proved I’m right, but nobody can prove I’m wrong.

One of the ways to get round this 'retreat into the comfortably obscure' is to write what you know to be true. I went to a party like this, it was damn cool, and I don’t care who thinks otherwise. That confidence from experience can get you over that initial hurdle of self-doubt.

Saturday, 23 April 2011

T is for Toil and Trouble

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Looking for trouble? You better be, because story is all about conflict and tension. Trouble needs to be in the rear view mirror or on the horizon or next to you in the passenger seat, or all three. If it's happening right now then you should have the reader gripped. Of course, you don't always want to be in the middle of it. But even when you're in between moments of high drama there should still be a sense of it around.

If trouble is approaching then it needs to be foreshadowed. A man sunbathing on the beach feeling relaxed and happy is not very interesting. Even if it is intended as the lull before the storm and a few paragraphs later an aeroplane falls out of the sky into the ocean in front of him, that section of him catching rays needs to have something about it that suggests the approaching catastrophe. 

You can do that in many ways (and I will go into that little later) but if you don't, if you decide you want the contrast of a relaxed easygoing moment before things go haywire, the problem is people will skim it and there's nothing you can do to stop that if you don't add some kind of tension.

Tuesday, 19 April 2011

P is for Point of Who?

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Which is the best Point Of View to use? First Person? Third person omniscient? Limited third? (if you’re interested in Second Person you’re on your own, and good luck to you). 

The POV of a story is a major decision, one that will affect the rest of the story. But why one POV is preferable over another has got little to do with that POV itself, and more to do with the writer’s personal preference.

A simple story can be told in any POV equally well. If a man on a mission, encounters obstacles and overcomes them with fortitude, then that story can be told in many ways, and will make sense in all of them. The writer can choose a particular POV to emphasise an aspect of the story, for example the man's determination to avenge the death of a loved one  might be enhanced if the story was written from a first person POV — we really feel his pain — but revenge for a clear wrong is not particularly hard to understand and a skilled writer would be able to be just as effective using third person. So why choose one POV over another?

Saturday, 2 April 2011

B is for Backstory-a-go-go

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Let me tell you a joke. Two men walk into a bar. And the barman says, “Welcome to the Trapatonni Bar and Grill, first opened in 1932 by Giuseppe Trapattoni, a squat Sicilian who left his homeland with only the shirt on his back and a dream that one day…”

How much more of Giuseppe's story would it take for you to realise the background information had nothing to do with the joke? Not long, I'm guessing.

It used to be different.

Friday, 1 April 2011

A is for Angry Young Men

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It’s easy enough to say a character should be active, driving the story forward, have a goal etc. but what if he isn’t that sort of character?

A lot of young male writers that I read and critique in the various writers’ workshops I belong to, write about young male characters who don’t know what they want, who haven’t decided what their goal is, who don't care about anything. These writers want to write a story of discovery. They want to write about how to figure out which are the important things. They want to rage against the ridiculousness of life, in no particular order.

They want to write about these things because life doesn't conveniently offer up a neat, pre-packaged plot to give existence meaning and direction. That’s what they’re interested in, because that’s what they feel about their own lives. Certainly people have written books about such characters, so why not them? If it reads slow or aimless, then it’s literary fiction. It’s character driven. It’s intentionally mundane to reflect life. But how do you stop it being boring for the reader?

Wednesday, 23 March 2011

Book Autopsy 2: A Love Story

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In my last post I analysed the first chapter of Ira Levin's A Kiss Before Dying, but to be honest this was something of a soft target. As a thriller it naturally follows most of the 'rules' of contemporary literature popular with creative writing teachers and how-to books. Starting off with a hook, keeping pace high, using action to move the plot, these are all fairly standard for the genre.

My dissection of the first chapter still revealed some interesting things, but I think it would be even more intriguing to take the same approach with a book from a completely different genre: Romance.

Monday, 21 March 2011

Chapter One Analysis

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I'm going to take the first chapter of a successful novel and break it down to see how the author hooks the reader, what information he feels is necessary at this point of the story, how he approaches things like POV, character and voice.

The book I've chosen is A Kiss Before Dying by Ira Levin (Rosemary's Baby, Stepford Wives). A 237 page, tightly written suspense thriller, it is a commercial novel but with many unconventional touches, extremely well plotted with some very clever twists and turns. It was his first novel, which is also one of the reasons I chose it. Chapter One is just over four pages long.

There will be the spoilers. 

Chapter 1 starts with these lines:
His plans had been running so beautifully, so goddamned beautifully, and now she was going to smash them all. Hate erupted and flooded through him, gripping his face with jaw-aching pressure. That was all right though; the lights were out.

On the surface this gives a very clear indication of his mood.  In fact it tells the reader directly that 'he' is angry and blames 'she'. The writing is visual and the last line gives a nice sense that he's hiding his feelings, but in many ways this would seem to be a overly 'telling' start. But as we'll see, it isn't. 

Sunday, 13 March 2011

Take my advice

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I enjoy reading “how to write” type books. Whether they're on fiction, screenwriting or plays, by established writers explaining their method, or by somebody you’ve never heard of revealing their secret formula for instant success. I find the subject fascinating — but just because their system works for them doesn’t mean it’s going to work for me.

I tend to write all night, with plenty of coffee and hard boiled eggs for sustenance. At dawn I stop everything and go jump in my private lake, cutting through the water like a fart-powered  torpedo.
—Stephen King

The problem with most of these sorts of books is this:

Thursday, 3 March 2011

Go with the flow

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Apart from what a story is about, there is also the matter of how it is written. Once the reader is caught up in the story they can find themselves being drawn irresistibly through the exciting parts but just as irresistibly through slower sections. To some degree this is to do with being engaged with the story overall and the characters, but it is also to do with the way it is written. The way the words are put together, the construction of the narrative, the syntax used to create a rhythm.

Some people are obviously just gifted in this regard. They naturally put words together in an attractive way. But that doesn't mean it can't be learnt. On the most basic level there is spelling and grammar and typos. Just being able to read the text will make the flow better. But assuming those things are at a competent level, there is  another level of sophistication beyond that, which will make the narrative flow.

Monday, 28 February 2011

Seeing is believing

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The problem with most obvious and familiar emotions is that a word like ‘angry’ gives us an instant idea of what angry means, but not a picture. But when you refer to a specific time when a specific character got angry, what does that really mean? What does it look like? All you really convey is a general, clichĆ©d concept of the kind of mood that person was in. You don’t put the reader in the scene, seeing it.

There are two ways to overcome this.

Saturday, 26 February 2011

You can't trust what people say...

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