Showing posts with label novels. Show all posts
Showing posts with label novels. Show all posts

Thursday, 10 January 2013

Forcing Readers To Like Characters

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The story you’re writing may have the kind of lead character that people automatically root for. He may be a good guy doing the right thing; or a decent woman trying to sort out something that needs sorting. Heroic behaviour and overcoming adversity can bypass the whole need to tell the reader this is someone to cheer on. It’s obvious.

But they might be a little more complex than that. Maybe flawed, maybe even a bit awkward. Or they may not get to their heroic moment until much later in the story. How do you get the reader on board as quickly as possible without having to add ‘stick with it, things get good later’ at the bottom of each page?

Thursday, 3 January 2013

Let Characters Be Wrong

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Nobody likes a perfect character. Someone who is super good at everything and gets everything right is annoying. 

Even the most suave secret agents of indestructible superheroes need to make mistakes in order to make the story interesting.  

There are two parts to using wrongness in a story. There’s the actual mistake (which sometimes isn’t known to be a mistake at the time), and there’s the consequences of the mistake, usually forcing the character to deal with powerful feeling of guilt or regret.

Thursday, 20 December 2012

Dialogue Tags Are Annoying

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Most people know how to add dialogue tags at the end of dialogue to identify who’s speaking.

"Look at me,” said Malcolm.

And sometimes instead of using dialogue tags, we use action tags.

“Look at me.” Malcolm waved his hands over his head.

Both indicate who’s speaking, but the difference, although small, is important. The dialogue ends with a comma in one and a full stop (period) in the other.

Not so hard to figure out. But sometimes we don’t want to put the tag at the end of the dialogue, we want to put it somewhere in the middle. And that’s where the fun starts.

Monday, 17 December 2012

Different Characters, Different Beliefs

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In order to make a scene between two characters feel interesting it needs some degree of conflict. That’s fine if one character happens to be a cop and the other a robber, but the story isn’t always going to present you with directly oppositional characters like that.

But even if the characters in a scene don’t have anything to fight over and the scene isn’t highly charged or full of high stakes, you can still give characters something to clash over.

Monday, 10 December 2012

Fiction Is About Facing Problems

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One of the main tenets of writing story is to make the reader as the question: What happens next?

But this question shouldn’t be aimed at the writer, or even the story. The question should be aimed by readers at themselves.

And they shouldn’t be sure of the answer

Monday, 3 December 2012

Dramatic Action Is More Than Doing Stuff

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Often the reason a scene doesn’t work, or doesn’t seem to have any life to it, is because what’s happening in the scene isn’t very interesting.

People may be doing things, moving around, attempting to reach their goals, but how they’re going about is too straightforward or too easy.

There are various ways to achieve things in life that are reasonable and sensible. You want to be a doctor, you go to medical school and study hard. If you portray that within a story it may feel realistic and true, but it won’t be very gripping.

There is more to a good story than holding a mirror up to life.

Thursday, 29 November 2012

When A Scene Isn’t Working

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There comes a time when you have to face facts. You’ve tried to convince yourself that scene where your main character goes back to her old house and stares at it for four pages is a good scene, an important scene where the reader learns things they need to know, but... it just isn’t a very interesting scene.

You know this because none of the people who’ve read it have ever said anything good about it. Quite a few have said bad things about it. And most have not mentioned it at all. You could take their silence as a sign they’re okay with it, but do you really want to write a story that’s just okay?

So, something’s got to change.

Monday, 26 November 2012

Knowledge Is Power But Story Is King

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Knowledge is power. Or is money power? Maybe power is power. Certainly a gun is power. But if there are two guns and only one has bullets, and you know which, then we’re back to knowledge is power. Unless what you know is that the empty gun is the one in your hand.

The point I’m making is that no rule is universal. Just because something is true in one situation, doesn’t make it true in another. You need to understand the context.

Monday, 19 November 2012

What Episodic TV Teaches Novelists

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After the last post on episodic writing a lot of people mentioned TV as an example of where an episodic structure works very well. So I thought I'd address that.

The first thing to bear in mind is that just because something is delivered in an episodic format, doesn’t mean it’s episodic narratively speaking.

If I take a novel and split it up into sections, and then let you read one chapter a week, then that’s an episodic way to read the story, but it makes no difference to the story itself.

Thursday, 18 October 2012

The Single-Mindedness of the Novel Writer

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Working out if you’re meant to be a writer is both the easiest and the hardest thing to do.

Talent doesn’t come into it. The truth is, if you are a moderately intelligent, imaginative person, chances are you have the ability (at your best) to write something someone somewhere will want to read.

Of course, connecting with those ideal readers isn’t quite so easy, but that’s another post entirely.

No, the way you can determine whether you are a novel writer is quite straightforward. You have to write a book.  See, it’s easy. And also very hard.

Monday, 8 October 2012

Story Is A Drug

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Making the reader want to know what happens next in a story is an excellent way to get them to turn the page and keep reading. But that’s not what hooks readers.

Curiosity will only provide part of the glue that makes readers stick with a story. The truth is even if the reader knows what happens next, if they’ve read it before, seen it before, heard spoilers, know the original version... they can still enjoy it.

But if you already know what happens in a story, why is it still worth reading?

Thursday, 4 October 2012

Chapter One: The Casual Vacancy

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This is another of my posts on how a successful author hooks the reader at the start of the story, what information she feels is necessary at this point and how she approaches things like POV, character and voice (other first chapter I’ve analysed can be found here: Chapter One Analyses).

I chose The Casual Vacancy by JK Rowling partly because it’s in the news, but also because it was a good opportunity to see how an author goes about winning over readers who might be sceptical or wary of her attempt at a new genre.

Monday, 10 September 2012

Good Endings Are Hard To Find

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Readers want you to tie up all the loose ends, bring things to a close, make it satisfying and logical, and they want it to feel right.

And they don’t want to hear any nonsense about realism and how sometimes in life there is no answer, no proper endings, no closure. But then, ending a story isn’t about realism.

And they all lived happily ever after... What the hell does that even mean?

The end is just a place for passengers to disembark. Journey’s end. But what you need to have achieved in order to call it an ending isn’t always so obvious.

Monday, 6 August 2012

After The First Draft: Part 3

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A short series looking at how to approach revisions. Part 3: Seeds need water, water needs seeds.

So far we’ve looked at tweaking the start and end (where information tends to bunch up), and making sure characters have identifiable story-world reasons for what they’re doing.

Another element worth looking at early on is establishing the tone. Not the overall tone of the story, I’m talking about the tone of each scene. The specific tone I’m talking about is one that indicates this will be a story worth reading.

Thursday, 14 June 2012

Bedding-In The Premise

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Any idea, no matter how crazy, can be made to work in a story. As long as you set things up well enough, the reader will buy whatever you’re selling.

That doesn’t mean providing any old nonsense will work, but it does mean any old nonsense can be made to work, whether it's how the impossible murder was committed, or why the billionaire fell for the 6/10 brunette, or the guy who claims victory by using The Force.

The important thing to remember is it’s the stuff during the build-up that will make or break the story, not the explanation after the fact.

Thursday, 31 May 2012

Can You Be Trusted To Tell A Good Story?

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Or, to put it another way, would you want to read a story by someone who doesn’t know what they're talking about?

Me neither.

In fact, even if someone sounds like they don’t know what they’re talking about, that’s enough to turn off most people. They don’t want to read that guy’s story, or listen to his views, or spend any time in his presence.

When it comes to communicating with people, especially people you don't know personally, to ‘sound like’ you know what you’re talking about is more important than actually knowing what you’re talking about.

Monday, 28 May 2012

Easy Ways To Keep The Reader Interested

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The reaction I want when I read a story is Ooh, possibly Ah and maybe, if I’m lucky, Woo hoo! What I usually get when reading a WIP is Meh, maybe Blah and more often than not, Huh?

It’s all very well advising writers to write something interesting, but how do you do that? It’s all subjective isn’t it? When you read a good book it holds your attention — sometimes it’s obvious why, sometimes it isn’t.

So, here’s a list of the types of story elements that are universally attention grabbing. 100% guaranteed or your money back.

Thursday, 24 May 2012

Conflict In Story Is Like Finding Gold

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Conflict is the key to writing an interesting and dramatic story.

When you come across a moment where the main character faces a difficulty, that is a precious and valuable thing to have found. You need to keep digging until you get it all out.

What you shouldn’t do is find ways to make the problem go away. In real life you should, in fiction you shouldn’t.

There are three main cop-outs I encounter again and again when it comes to writers creating a wonderful opportunity for conflict and then running away from it as quickly as possible. If you do any of these, you need to stop. You’ve found gold, stop throwing it away.

Monday, 30 April 2012

Draft Zero: Where Writing Begins

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Whether you’re a dedicated outliner or you wing it with no idea where your story might take you, the first complete draft you produce will have problems.

A lot of the time you will know a section isn't working before you even reach the end of the paragraph. Just not good enough. 

You can stop and fret and worry about how to make it better, or you can keep going.

Thursday, 26 April 2012

Whose Story Is It?

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You have to know whose story you’re telling. This is not something you find out. You have to make the decision and then you have to carry it out.

The key to creating a singular voice in a scene is to work out what the tone it is you’re going for. Tone is established through emotion. This can be within the characters, or it can be within the reader. Or both.

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